School Run Double Decision
A playful after-school take on Double Decision: catch the snack and the red paper plane in one glance
School's out!
Watch the corner shop's door. In one flash, see what the child walking out has bought and where the red paper plane flies past. Every round gets faster, and one mistake ends the run.
Keep your eyes on the red dot at the shop door.
🎯 How to Play
School Run is an endless version of the Double Decision game set on a street after school. Each round flashes two things at once: the snack a child carries out of the corner shop, and a red paper plane somewhere around the street.
- Keep your eyes on the red dot at the shop door. Don't look around for the plane; take in the whole street at once.
- After a quick gust of leaves, pick the snack the child bought, then tap the spot where the red paper plane flew past.
- Every round you clear shows the street a little faster, and every 8 rounds the planes spread further out. One mistake ends the run, so see how far you can get.
School Run Leaderboard
Cognitive Benefits
See more around you
It trains your useful field of view, the area you notice without moving your eyes. A wider view makes it easier to spot a car or person coming from the side when you cross a road, ride a bike or walk through a crowd.
Take things in faster
It trains visual processing speed, how quickly you recognise what matters at a glance. Faster processing helps you react sooner to a road sign, a change on the sports field or a prompt on screen.
Juggle two things at once
It trains divided attention, keeping track of two things without dropping either. Think of watching the road while checking the mirror, or listening in class while reading the board.
FAQ
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